You'll spend a lot of your time with Poopdie standing around while you hold down the ZR button. Okay, we're done with the positives – let's get stuck in. On top of this mind-blowing selling point, there are also myriad shades of brown you can enjoy looking at. Sliding your little butt-worm-thing around the top-down map (think classic Zelda or Ittle Dew, in the loosest possible way) feels pretty smooth and responsive. There's a momentary whisper of fun to be had in the first thirty seconds or so of Poopdie. If you fall under those criteria, please feel free to pretend that the number down at the bottom of this page says '10'. However, if you laugh out loud every single time you see a butt, or some poop, or some poop coming out of a butt, then either you're six years old or Poopdie is the game you've needed all your life. That's just in its aesthetic, mind you – the gameplay doesn't even come close. Taking a step back, we gave it a second glance, and yep – this game wants to bite Isaac's style so hard it's on the verge of drawing blood. Every aspect of its presentation calls to mind Edmund McMillen and Florian Himsl's seminal roguelike The Binding of Isaac. Both games were also created by Nikson.At first glance, Poopdie - Chapter One is an enormous rip-off.
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